BLR-2K Battlemaster

(Originally a BLR-1G Battlemaster)

Mass:              85 tons
Tech Level:        Inner Sphere Level 3
Primary Role:      Close Assault
Battle Value:      1,893

Cost (pre-refit):  8,516,044 C-bills
Base Refit Cost:   572,000 C-bills
Designer:          Froggie (from rec.games.mecha)

Chassis:  Hollis Mark X
Power Plant:  320 Vox
     Cruising Speed:  43.2 kph

     Maximum Speed:   64.8 kph
Jump Jets:  None
     Jump Capacity:  None
Armor:  StarGuard IV with CASE
     Armor Capacity:  100% of maximum
Armament:
     1 MilDouglas "Emperor Bones" Series Gauss Rifle
     6 Martell Medium Lasers
     1 Holly SRM-6 Pack
Communications System:  HartfordCo COM 4000

Targeting/Tracking System:  HartfordCo XKZ1
Manufacturer:  Hollis Industries
     Primary Factory:  N/A

Internal Structure...................................8.5
Engine.....................340......................27
     Walking MP's............4
     Running MP's............6
     Jumping MP's............0
Heat Sinks..................13 (26)..................3
Gyro.................................................4
Cockpit..............................................3
Armor Factor...............263......................16.5
                 Internal     Armor    Crits
     Head............3...........9......N/A
     C. Torso.......27..........42......N/A
          (rear)................12
     R/L Torso......18..........28......N/A
          (rear).................8
     R/L Arm........14..........28......8/8
     R/L Leg........18..........36......N/A

Weapons                  Loc.        Crit
2 Medium Lasers...........RT...........2.............2
2 Medium Lasers...........RT...........2.............2
Medium Laser..............RT(R)........1.............1
Medium Laser..............LT(R)........1.............1
Streak SRM-6..............LT...........2.............4.5
Ammo (SRM) 15.............LT...........1.............1
CASE......................LT...........1.............0.5
Pod Space...........................................11

Primary Configuration
Weapons                  Loc.        Crit
PPC.......................RA...........3.............7
Double Heat Sink..........RA...........3.............1
LRM-5.....................LA...........1.............2
Ammo (LRM) 24.............LA...........1.............1

Alternate Configuration "A"
Weapons                  Loc.        Crit
ER Large Laser............RA...........2.............5
Medium Laser..............RA...........1.............1
Medium Laser..............RA...........1.............1
Double Heat Sink..........RA...........3.............1
5 Machine Guns............LA...........5.............2.5
Ammo (MG) 100.............LA...........1.............0.5

Alternate Configuration "B"
Weapons                  Loc.        Crit
Large Pulse Laser (C).....RA...........2.............6
Double Heat Sink..........RA...........3.............1
MRM-10....................LA...........2.............3
Ammo (MRM) 24.............LA...........1.............1

Alternate Configuration "C"
Weapons                  Loc.        Crit
Ultra AC/5 (C)............RA...........3.............7
Ammo (Ultra) 40...........RA...........2.............2
Medium Pulse Laser (C)....LA...........1.............2

Overview:

This was the first mech to be upgraded with the "Omnimech Refit Kit" developed by Master Tech McCoy of the Ryuken-Ni.  As the mech was originally of the 3025-standard variety, the Master Tech felt that upgrading some of the mech's fixed systems should be accomplished as well to complement the refit kit.  As this was his first test, before successfully completing the refit kit's "torso problem", only the arms were refitted to accept omnipods, although he did managed to refit the left torso with a Streak model SRM-6 and CASE for the SRM reloads, and retrofit double heat sinks into the engine.  After the refitting, Master Tech McCoy created three alternate sets of pods for the Tai-sa's mech, based on parts he had salvaged during the Clan Invasion, including two with salvaged Clan tech.

Refit Costs/BVs:

     Variant   Refit Cost (C-bills)    Battle Value
     Primary.........904,500...............1,591
     A...............961,375...............1,555
     B.............1,085,750...............1,668
     C.............1,244,500...............1,632

Battleforce 2 Statistics:

     Variant  MP   Dmg. PB/M/L   OH   Armor/St   Pts   Spec.
     Primary..4.......6/5/1.......0......7/7......16....omni
     A........4.......7/4/1.......1......7/7......16....omni
     B........4.......7/5/1.......0......7/7......17....omni
     C........4.......6/5/1.......0......7/7......16....omni

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Page last modified 31 December, 2003